Crystal Ocean character art
KATADELVERS character art

Wild style, high impact. That's how we work.

This is Boo Studios

Boo Studios artwork

Wild style, high impact. That's how we work.

We build games with exciting gameplay & rich sci-fi settings that connect across every game we make.

Meet our core team

Founded by the producer behind an award-winning student game, Boo Studios is growing into a full team building games.

Colijn

Colijn

Lead technical designer focusing on combat & gameplay feel

Joey

Joey

Lead programmer focusing on gameplay & engine programming

Lisa

Lisa

Producer focusing on team & release management

Sohrab

Sohrab

Lead artist focusing on art direction & visual exploration

Meet our extended team

Beyond our core team, Boo Studios is shaped by a growing crew of artists, designers, and specialists who jump in where it counts

Defne

Defne

Character artist

Anouk

Environment artist

Jari

Music & sound producer

Emma

Level designer

Michal

Michal

Level designer

Juan

Juan

Level designer

Ian

Ian

3Cs designer

Erva

General designer

Nori

VFX artist

Megan

Rigger

Aniek

Aniek

Tech designer

KATADELVERS

IN DEVELOPMENT

A mining adventure about risk, tools, and how deep you dare to go.

  • Combat that hits hard
  • Tools open new paths
  • Push your luck